Copyright @ The Valhalla Fantasy Role-Playing Game 2010: The World of Iapetus
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Classes of Iapetus
HP: Str+Con+Sta (1.5) LF: Sta (0.7) ![]() SF: Spirit (0.3) MP: Magic Strength (0.6) Attack: 10/+1 Magic Attack: 10 +1 Skill: 10/+1 Magic Apt: 10 +2/3 Specialty Skills Spellcraft Tactics 1. Mysticism Focusing Mage Knights have to fight with both life force and magic. Therefore they place great important in recovering their fighting strength. This mysterious mediation skill enables a Mage Knight to recover his fighting strength more effectively as his rank increased. +0.1LF Recovery/+0.1MP Recovery per rank 2. Resist Magic Mage Knights developed some resistance against Magic techniques to combat Magic Monsters or the Dark Magus Races. +1 Resist per rank 3. Gravity Swordplay This special technique converts all initiative bonus to Magic Attack temporary when the Character choose to choose this Special Technique. +0.3 Initiative per rank. Converts initiative bonus to magic attack. 4. Magic Deflector This special technique is a style used by Mage Knights. It does not work often but high level Mage Knights swear it work! +1 Magic Evade per rank 5. Orlando Swordplay This special technique is used when the Mage Knight needs to roll versus impact against an energy attack like breath weapon or force attacks. +1 Auto Defense per rank Fighter While not as highly train as a knight, fighters dedicated their skills to survive and find ways to inflict as much damage as possible. Most PCs (Player Characters) are fighters. They are the backbone of most adventuring parties. HP: Str+Con+sta (2.4) ![]() LF: Sta (0.6) SF: Spirits (0.3) MP: MS (0.3) Attack: 12 / +1 Magic Attack: 10 +1/2 Skill: 10/+1 Magic Apt: 10 +1/2 Specialty Skills Malevolent Air Tactics 1. Weapon specialization Fighters fight to inflict maximum harm. They rarely show any hesitation because if they do, the one that is dead could well be them. +1 Damage per rank 2. Vital Force Fighters gained battle experience each time they are in battle. An old fighter is a veteran and can easily defeat a well train knight! +2HP/rank. 3. Physical resistance Fighters are die hards and tanks for their party. A good fighter is very valuable in the party. +1 Natural Armor/rank. Every 1 NA allows the Player to survive to –3 HP as well as adding 1absorb and 1 defense. 4. Continuous Attack Amazing, many fighters are able to force themselves and sketch their potential to the limit. How that is done, no one knows. Some attributed it to their survival instincts. +0.3 AP/Rank 5. Tactical experience As a fighter progress in levels, they also grow more sharper and are much more furious in their attacks than others. Add 1 Attack per rank for purpose of calculating damage in combat. Special Technique (Class Rank 9 and above) 1. Master Stroke (5 LF) An all out melee attack that converts all normal attacks into SA x1. Warrior-priest Warrior-priests are very good in the knowledge of priestcraft and healing, playing a supportive role in parties. However, in this restless period, even priest have to learn how to defend themselves. . HP: Str+Con+Sta (1.2) LF: Sta (0.4) SF: Spirit (0.5) ![]() MP: Magic Strength (0.7) Attack: 10/+2/3 Magic Attack: 11/+1 Skill: 10/ +2/3 Magic Apt: 12/+1 Specialty Skills Priestcraft Intuition 1. Healcraft A warrior-priest with her superior knowledge in healcraft is able to quicken the pace of healing for her party. Improves Healing effect by 10%+5% per rank. 2. Protection from Magic By a strong belief, warrior-priests are granted protection against the forces of magic. +2 Resist. +1 Resist per rank 3. Protection against Evil No one can explain this effect that sometimes cause the warrior-saint to be unharmed from mortal attacks. Warrior-saints credited it to divine protection. +2% Autoblock, +1% Autoblock per rank 4. Holy Light Warrior-priests are specialist in Divine and Holy Magic. +5 Spell Power for Light/Lightning Magic Techniques. 5. Divinely Inspired Warrior-priests have strong aura due to their spiritual training. Gain +0.2 SF Recovery/rank. Like Mages, Warrior-priests do not gain a Special Technique at Rank 10 for their Special Techniques are Magic Techniques. Instead, they gain 1 Magical Aptitude for every Priestcraft level. Saki Warrior ![]() Dragoon Knight ![]() Paladin ![]() Exponent ![]() Warrior-saint ![]() Knight ![]() |
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